| 1 |
1 |
Creating and Performing |
Games and physical activities - guided exploration. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - guided exploration.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - guided exploration. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 2 |
1 |
Creating and Performing |
Games and physical activities - practice, application and reflection. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - practice, application and reflection.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - practice, application and reflection. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 3 |
1 |
Creating and Performing |
Games and physical activities - remediation, enrichment and portfolio evidence. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - remediation, enrichment and portfolio evidence.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - remediation, enrichment and portfolio evidence. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 4 |
1 |
Creating and Performing |
Games and physical activities - remediation, enrichment and portfolio evidence. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - remediation, enrichment and portfolio evidence.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - remediation, enrichment and portfolio evidence. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 5 |
1 |
Creating and Performing |
Games and physical activities - remediation, enrichment and portfolio evidence. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - remediation, enrichment and portfolio evidence.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - remediation, enrichment and portfolio evidence. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 6 |
1 |
Creating and Performing |
Games and physical activities - remediation, enrichment and portfolio evidence. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - remediation, enrichment and portfolio evidence.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - remediation, enrichment and portfolio evidence. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 7 |
1 |
Creating and Performing |
Games and physical activities - remediation, enrichment and portfolio evidence. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - remediation, enrichment and portfolio evidence.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - remediation, enrichment and portfolio evidence. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 8 |
1 |
Creating and Performing |
Games and physical activities - remediation, enrichment and portfolio evidence. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - remediation, enrichment and portfolio evidence.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - remediation, enrichment and portfolio evidence. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 9 |
1 |
Creating and Performing |
Games and physical activities - remediation, enrichment and portfolio evidence. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - remediation, enrichment and portfolio evidence.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - remediation, enrichment and portfolio evidence. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 10 |
1 |
Creating and Performing |
Games and physical activities - remediation, enrichment and portfolio evidence. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - remediation, enrichment and portfolio evidence.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - remediation, enrichment and portfolio evidence. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 11 |
1 |
Creating and Performing |
Games and physical activities - remediation, enrichment and portfolio evidence. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - remediation, enrichment and portfolio evidence.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - remediation, enrichment and portfolio evidence. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 12 |
1 |
Creating and Performing |
Games and physical activities - remediation, enrichment and portfolio evidence. |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Games and physical activities - remediation, enrichment and portfolio evidence.. |
Learners use observation, guided inquiry, songs, stories, demonstrations, play, practical activities, pair or group work and portfolio documentation to explore Games and physical activities. |
How can games help you stay fit and work with others? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Assess oral responses, observation checklist, practical performance, written work, creative output, portfolio evidence and learner reflection. |
Most learners were able to perform the practised movement skill safely, for example kicking the ball about 3 metres using the instep where ball control was involved. Support will focus on learners who need more practice on Games and physical activities - remediation, enrichment and portfolio evidence. Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |
| 13 |
1 |
Creating and Performing |
Term 3 review and assessment for Creative Activities (Grade 2). |
By the end of the lesson, the learner should be able to demonstrate Grade 2 Creative Activities (Grade 2) knowledge, skills, values and reflection related to Term 3 review and assessment for Creative Activities (Grade 2).. |
Learners revisit the term activities through songs, oral work, practical tasks, written exercises, performance, correction of work and portfolio organisation. |
How can you use this term's Creative Activities (Grade 2) learning at home, in school or in the community? |
KICD Grade 2 Creative Activities (Grade 2) curriculum design, approved learner materials, pictures, charts, realia, locally available materials, digital resources, practical tools and learner portfolios. |
Observe performance, oral responses, written tasks, practical work, learner portfolio and teacher records. |
Most learners were able to create, perform or present the practised art skill with observable control, expression and confidence. Support will focus on learners who need more practice on Term 3 review and assessment for Creative Activities (Grade 2). Enrichment will give faster learners an extended task or real-life application using the available lesson resources. Next step: plan remediation or proceed based on the observed learner evidence. |